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Excel 2007's Ribbon Hurts Productivity, Survey Shows ExcelUser is the online resource for business users of Microsoft Excel. We offer articles, spreadsheets, tips, tutorials, and other training for Excel users. http://www.exceluser.com/explore/surveys/ribbon/ribbon-survey-results.htmWord 2007: Not Exactly a Must-Have -- Redmondmag.com Some sing its praises, but compatibility problems and the new interface leave others cold. http://redmondmag.com/features/article.asp?editorialsid=2346Chapter 2. History: A Brief History of User Interfaces http://www.catb.org/~esr/writings/taouu/html/ch02.html #5 – How to avoid foolish consistency http://www.scottberkun.com/essays/5-how-to-avoid-foolish-consistency AppleInsider | Apple exploring motion-tracking Mac OS X user interface description http://www.appleinsider.com/articles/09/06/18/apple_exploring_motion_tracking_mac_os_x_user_interface.htmlHCI and Interaction Design Conferences HCI and Interaction Design Conferences: the world's largest wiki bibliography. Our bibliography includes 1,935 conferences with 104,207 publications from 116,659 authors... http://www.interaction-design.org/references/conferences/AppleInsider | Apple exploring motion-tracking Mac OS X user interface description http://www.appleinsider.com/articles/09/06/18/apple_exploring_motion_tracking_mac_os_x_user_interface.htmlHCI and Interaction Design Conferences HCI and Interaction Design Conferences: the world's largest wiki bibliography. Our bibliography includes 1,935 conferences with 104,207 publications from 116,659 authors... http://www.interaction-design.org/references/conferences/Word 2007: Not Exactly a Must-Have -- Redmondmag.com Some sing its praises, but compatibility problems and the new interface leave others cold. http://redmondmag.com/features/article.asp?editorialsid=2346Excel 2007's Ribbon Hurts Productivity, Survey Shows ExcelUser is the online resource for business users of Microsoft Excel. We offer articles, spreadsheets, tips, tutorials, and other training for Excel users. http://www.exceluser.com/explore/surveys/ribbon/ribbon-survey-results.htmChapter 2. History: A Brief History of User Interfaces http://www.catb.org/~esr/writings/taouu/html/ch02.html #5 – How to avoid foolish consistency
http://www.scottberkun.com/essays/5-how-to-avoid-foolish-consistency 44787
Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules by Jeff JohnsonMorgan KaufmannEarly user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In Designing with the Mind in Mind, Jeff Johnson, author of the best selling GUI Bloopers, provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow. * The first practical, all-in-one source for practitioners on user interface design rules and why, when and how to apply them. * Provides just enough background into the reasoning behind interface design rules that practitioners can make informed decisions in every project. * Gives practitioners the insight they need to make educated design decisions when confronted with tradeoffs, including competing design rules, time constrictions, or limited resources. Meet the Kinect: An Introduction to Programming Natural User Interfaces (Technology in Action) by Sean KeanApress Meet the Kinect introduces the exciting world of volumetric computing using the Microsoft Kinect. You'll learn to write scripts and software enabling the use of the Kinect as an input device. Interact directly with your computer through physical motion. The Kinect will read and track body movements, and is the bridge between the physical reality in which you exist and the virtual world created by your software. What you’ll learn
Who this book is forMeet the Kinect is aimed at technology enthusiasts, including programmers, artists, and entrepreneurs who are fascinated by the possibilities arising from the direct, human-computer interaction enabled by the Microsoft Kinect. The book is for anyone who wants to take advantage of the growing body of software for the Kinect, and for those who wish to write their own programs and scripts involving the Kinect as an input device. Table of Contents
Professional SharePoint 2010 Branding and User Interface Design (Wrox Programmer to Programmer) by Randy DrisgillWroxA must have guide for creating engaging and usable SharePoint 2010 branding With SharePoint 2010, Microsoft has provided a more robust environment for creating collaboration and content management sites that rival any of the popular websites on the internet. Creating a branded SharePoint site involves understanding both traditional web design techniques as well as topics that are typically reserved for developers. This book bridges that gap by not only providing expert guidance for creating beautiful public facing and internal intranet sites but it also addresses the needs of those readers that only want to understand the basics enough to apply some style to their sites. Things like creative design, the experience visitors have navigating your user interface, ease of use?these are all important branding considerations and not always intuitive. This unique book from a team of SharePoint branding experts lays it all out. The book is divided into four sections:
Whether you want to make SharePoint look completely different or just make minor design changes, this expert guide will provide tips, techniques, and insights to get the job done. jQuery UI 1.8: The User Interface Library for jQuery by Dan WellmanPackt PublishingAn example-based approach leads you step-by-step through the implementation and customization of each library component and its associated resources. Reference tables of each configuration option, method, and event for each component are provided, alongside detailed explanations of how each widget is used. This book is for front-end designers and developers who need to quickly learn how to use jQuery UI. To get the most out of this book you should have a good working knowledge of HTML, CSS, and JavaScript, and should ideally be comfortable using jQuery. Android User Interface made easy by Clive SargeantAndroid User Interface made easy is ideal for beginners as it not only covers the User Interface in detail, but also includes 34 tutorials with line by line commentary: The areas covered are: Android User Interface made easy is ideal for beginners as it not only covers the User Interface in detail, but also includes 34 tutorials with line by line commentary: The areas covered are: Access Cookbook: Solutions to Common User Interface & Programming Problems by Ken GetzO'Reilly MediaNot a reference book, and not a tutorial either, the new second edition of the highly regarded Access Cookbook is an uncommonly useful collection of solutions to problems that Access users and developers are likely to face as they attempt to build increasingly complex applications. Although using any single "recipe" in the book will more than pay back the cost of the book in terms of both hours saved and frustration thwarted, Access Cookbook, Second Edition is much more than a handy assortment of cut-and-paste code. Each of the "recipes" examine a particular problem--problems that commonly occur when you push the upper limits of Access, or ones that are likely to trip up a developer attempting to design a more elegant Access application--even some things you never knew Access could do. The authors then, in a clear, accessible, step-by-step style, present the problems' solution. Following each "recipe" are insights on how Access works, potential pitfalls, interesting programming techniques that are used in the solution, and how and why the solution works, so you can adapt the problem-solving techniques to other similar situations. Fully updated for Access 2003, Access Cookbook, Second Edition is also one of the first books to thoroughly explore new support for .NET managed code and XML. All of the practical, real-world examples have been tested for compatibility with Access 2003, Windows XP, and Windows Server 2003. This updated new edition also covers Access and SharePoint, Access and SmartTags, Access and .NET; and Access and XML. Access power users and programmers at all levels, from the relatively inexperienced to the most sophisticated, will rely on the Access Cookbook for quick solutions to gnarly problems. With a dog-eared copy of Access Cookbook at your side, you can spend your time and energy where it matters most: working on the interesting facets of your Access application, not just the time-consuming ones. Not a reference book, and not a tutorial either, the new second edition of the highly regarded Access Cookbook is an uncommonly useful collection of solutions to problems that Access users and developers are likely to face as they attempt to build increasingly complex applications. Although using any single "recipe" in the book will more than pay back the cost of the book in terms of both hours saved and frustration thwarted, Access Cookbook, Second Edition is much more than a handy assortment of cut-and-paste code. Each of the "recipes" examine a particular problem--problems that commonly occur when you push the upper limits of Access, or ones that are likely to trip up a developer attempting to design a more elegant Access application--even some things you never knew Access could do. The authors then, in a clear, accessible, step-by-step style, present the problems' solution. Following each "recipe" are insights on how Access works, potential pitfalls, interesting programming techniques that are used in the solution, and how and why the solution works, so you can adapt the problem-solving techniques to other similar situations. Fully updated for Access 2003, Access Cookbook, Second Edition is also one of the first books to thoroughly explore new support for .NET managed code and XML. All of the practical, real-world examples have been tested for compatibility with Access 2003, Windows XP, and Windows Server 2003. This updated new edition also covers Access and SharePoint, Access and SmartTags, Access and .NET; and Access and XML. Access power users and programmers at all levels, from the relatively inexperienced to the most sophisticated, will rely on the Access Cookbook for quick solutions to gnarly problems. With a dog-eared copy of Access Cookbook at your side, you can spend your time and energy where it matters most: working on the interesting facets of your Access application, not just the time-consuming ones. Designing the User Interface: Strategies for Effective Human-Computer Interaction (5th Edition) by Ben ShneidermanAddison WesleyKEY BENEFIT: Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. KEY TOPICS: Usability of Interactive systems; Guidelines, Principles, and Theories; Managing Design Processes; Evaluating Interface Designs; Direct Manipulation and Virtual Environments; Menu Selection, Form Fills, and Dialog Boxes; Command and Natural Languages; Interaction Devices; Collaboration; Quality of Service; Balancing Function and Fashion; User Documentation and Online Help; Information Search; Information Visualization; Societal and Individual Impact of User Interfaces. MARKET: An ideal reference for HCI professionals. Brave NUI World: Designing Natural User Interfaces for Touch and Gesture by Daniel WigdorMorgan KaufmannTouch and gestural devices have been hailed as next evolutionary step in human-computer interaction. As software companies struggle to catch up with one another in terms of developing the next great touch-based interface, designers are charged with the daunting task of keeping up with the advances in new technology and this new aspect to user experience design. Product and interaction designers, developers and managers are already well versed in UI design, but touch-based interfaces have added a new level of complexity. They need quick references and real-world examples in order to make informed decisions when designing for these particular interfaces. Brave NUI World is the first practical book for product and interaction developers and designing touch and gesture interfaces. Written by developers of industry-first, multi-touch, multi-user products, this book gives you the necessary tools and information to integrate touch and gesture practices into your daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. *Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces *Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI *Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again GUI Bloopers 2.0, Second Edition: Common User Interface Design Don'ts and Dos (Interactive Technologies) by Jeff JohnsonMorgan KaufmannIs your application or Web site ready for prime time? User Interface Design for Programmers by Joel SpolskyApressMost programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works. |
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